For quite some time Krita supports shape layers now. It’s quite surprising that many users are use the vector features even though they are not as powerful as in pure vector graphics programs. Probably one of the biggest problem in the 2.3 and before was inserting vector graphics.
While inserting primitive shapes is very easy, inserting complex vector graphics was rather difficult. There were two ways to insert them, you could either open a file with the file dialog and it would get rasterized or you could copy and paste it from Karbon. After Kubuntiac brought up the wish to have better SVG support, I took over and added the new import filter.
The actual filter turned out to be really small as it just needs to open the file and find out which shape should go to which layer as the rest is done by flake. The filter at can load ODG files. After some fixes from Cyrille the filter can now also load SVG files (we use the Karbon SVG import). Pretty cool is also that we preserve Karbon layers as well as layers form Inkscape SVGs.